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‘Wild Things’ proves no book is unfilmable

When a book of a few sentences becomes a movie, anything’s possible

Image: Where The Wild Things Are
Warner Bros
Max (Max Records) talks with Alexander (voiced by Paul Dano) in "Where the Wild Things Are." Maurice Sendak's classic story was once thought of as unfilmable.
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By Michael Avila
newsarama
updated 2:48 p.m. ET Oct. 14, 2009

It may be time for Hollywood to retire the phrase “unfilmable novel.”

Because if “Where the Wild Things Are,” which debuts in theaters this Friday, can be made into a movie, after all its trials and tribulations, then it stands to reason that there is no book Hollywood can’t translate to the big screen.

Producers spent decades trying to crack the riddle of how to bring Maurice Sendak’s sparse, 1963 literary classic to theatrical life. The biggest obstacle? How do you make a feature film out of a book with less than a dozen sentences?

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The illustrated children’s classic tells the story of Max, a misbehaving boy who after being sent to his room without supper by his mother, runs away to have a raucous good time in the forest with the huge “Wild Things” creatures, only learn in the end there is no place like home.

An animated movie was considered at first. And a six-minute animated short based on the book had already been made, back in 1973.

Then director Spike Jonze, a huge fan of the book, convinced Sendak his vision would be faithful to the book’s spirit. Once the author, who is also a producer on the film, gave his blessing, Jonze and co-screenwriter Dave Eggers went to work on fleshing out the story and beginning the rumpus.

A combination of live action, animatronics and CGI animation — an expensive and “complicated process,” the director admitted — was used to bring the 9-foot-tall title characters to life. The wild things’ facial expressions were done via digital manipulation during post-production.

The liberties Jonze took with elements of the book — such as altering the looks of the wild things and delving deeper into young Max’s home life — run the risk of alienating fans of the book. (And judging by early reaction to advance screenings, the griping has already begun.)

But such differences are often necessary when adapting a book to film, according to film critic Rene Rodriguez.

“The trick to nailing down so-called ‘unfilmable novels’ is not to try to replicate all of the book’s details, but to capture their essence in cinematic terms,” said Rodriguez, the longtime critic for The Miami Herald

Rodriguez singles out David Cronenberg’s “Crash” as an example of a film that veered off the course set by the book it was based on, but that maintained the feel and meaning of the original story. He also mentions another Cronenberg adaptation that did justice to its literary source.

“Naked Lunch” was a much more radical departure from William S. Burroughs’ book, but the author’s presence was felt in every frame,” says Rodriguez.

‘Wild Things’ joins the club
Director Zack Snyder knows full well how freelancing from the source work can backfire. He caught heat earlier this year from diehard fans of the landmark graphic novel “Watchmen” for altering the book’s climactic scene.

(Spoiler Alert: The giant Squid didn’t make the cut.)

“Watchmen,” like “Wild Things,” is another former member of the “unfilmable” club. It languished in Hollywood purgatory for two decades, until comic book movies became licenses to print money and computer-generated effects made it possible to recreate some of Alan Moore and Dave Gibbons’ ambitious sequences.

Now, the sky’s the limit. Because if you can show Dr. Manhattan naked on Mars, really, is there anything that can’t be put onscreen? Want more proof? Cormac McCarthy’s post-apocalyptic “The Road” is coming to theaters this fall with Viggo Mortensen in the lead role.

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  ‘Where the Wild Things Are’
Maurice Sendak's classic kids story comes to life in this new film from Spike Jones and writer Dave Eggers.
Fantasy and science fiction literary works have proven tough cinematic nuts to crack throughout the years. But several page-to-picture adaptations serve as mile markings along Hollywood’s historical highway.

The 1925 silent movie adaptation of Sir Arthur Conan Doyle’s “The Lost World” broke new ground for stop-motion cinematic visual effects.

Steven Spielberg’s 1993 version of the Michael Crichton novel “Jurassic Park” became the highest-grossing film of all time to that point, thanks to the combination of Stan Winston’s animatronics and the nascent CGI technology that created the movie’s dinosaurs.

But in the realm of the “unfilmable,” pop culture’s true white whale was finally captured in 2001. That’s when Peter Jackson’s “Lord of the Rings” trilogy arrived. Jackson’s deft translation of Tolkien’s epic masterwork was a colossal hit on all fronts. The films earned more than a billion dollars combined, won 17 Oscars, and made fans in the Shire happy.

Filmable doesn’t necessarily mean faithful
Of course, going the book-to-feature film route often doesn’t come to an end at a happy place.

Compromises must be made, in regards to story clarity and running time. Key subplots and even beloved characters often don’t survive the adaptation process, which is bound to upset someone.

Then there’s another problem: Being too faithful to the source material.

“Sometimes, even the most slavish adaptation of a book, can completely miss what made the novel so great,” Rodriguez said. “The first two “Harry Potter” movies, for example, were excruciatingly faithful to the books, but made for boring films. Whereas “No Country For Old Men” succeeded not only for replicating the book so closely (right down to its controversial ending) but also capturing its ominous and nihilistic spirit.”

And while there is no question that the incredible visual effects technology available today makes the unfilmable filmable, digital filmmaking tools can’t carry the load.

“Eragon.” “Timeline.” “The Golden Compass.” All popular books that were saddled with lackluster cinematic translations that relied on special effects at the expense of story and character development.


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