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Toy companies push high-tech playthings

Annual toy fair a sign of how electronic the industry has become

WowWee employee adjusts robot
WowWee employee Marc Kemper makes an adjustment to the new RS Media robot in the company’s showroom in New York in preparation for the International Toy Fair on Friday.
Jim Sulley / Reuters
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updated 7:27 p.m. ET Feb. 18, 2006

NEW YORK - If children didn't get their fill of high-tech toys during the 2005 holiday season, they should brace themselves for more wizardry later this year.

With young consumers growing out of toys faster and preferring iPod digital music players and video games, the nation's toy makers are working harder to come up with more high-tech products, particularly robotic playmates.

Such robotic toys, which are even more life-like than a year ago, are among the thousands of toys featured at American International Toy Fair, which officially began Sunday. This year's robotic lineup includes a life-sized miniature pony that responds to touch, a Barbie doll that follows the child's dance moves and a robot made from a Lego building set that can be programmed.

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Toy makers are hoping these items and a slew of other toys — the bulk of which will be in stores for the holiday season — will reverse a sales decline since 2003.

"Children are migrating to consumer electronics faster than toy companies can take them there," said Sean McGowan, a toy analyst at Harris Nesbitt. He expects the industry to report a sales decline of up to 4 percent in traditional toys for 2005, despite what he expects was an improvement last holiday season.

robotic pony Butterscotch
AP
A Hasbro handout shows a child brushing the hair of the company's robotic pony Butterscotch.

That would follow a 3 percent dip to $20.1 billion in 2004 from $20.7 billion in 2003, which posted a similar decline over 2002, according to NPD Group Inc., a market research company in Port Washington, N.Y. NPD is expected to release 2005 figures on Friday.

But the industry figures don't fully reflect toy makers' increasing business with consumer electronics stores and other nontraditional outlets, said Chris Byrne, a New York-based toy consultant.

"As the toy industry defines itself as an industry of family entertainment, there are signs of real significant health and growth," Byrne said.


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